HEY, I'M KASHIF A LEVEL AND GAME DESIGNER

I m a final-year Game Design student who loves creating levels that feel natural to explore and rewarding to play. I focus on player flow, pacing, and using the environment to tell stories.

3D Adventure
Unreal Engine Blender

ELEMENTAL NEXUS


Game Designer / Level Designer ( Team Project )


• Designed open world snowy village level with narrative focus and exploration loops.


• Created gameplay flow, environmental storytelling, and elemental cave layout with documentation.

2D Platformer
Unity Photoshop

FIRE GUY


Solo Developer


• Designed multiple 2D platforming levels focused on challenge and pacing.

• Implemented physics-based interactions and constraints for dynamic gameplay.

Simulation
Unreal Engine Blender Maya

RACING PROTOTYPE


Solo Developer ( 3D Art & Level Design )


• Modeled, UV unwrapped, and textured a detailed sports car asset.

• Rigged and imported the car into Unreal Engine to create a drivable setup.

Endless Runner
Unity Blender

MONEY RUSH


Solo 3D Artist & Technical Designer


• Modeled, UV unwrapped, and textured a stylized low-poly character.

• Rigged the model and integrated Mixamo animations for gameplay testing.

AR Game
Blender Unity

PUMPKIN SHOOTER


Solo 3D Artist & Technical Designer


• Modeled, UV unwrapped, and textured a stylized low-poly character.

• Rigged the model and integrated Mixamo animations for gameplay testing.

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